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ANIMATION

"Desert Race"

Started in 2010, this clip had to wait until 2013 to be finalized. This animation is based on a self made setup (see screenshot below) that transmits movement data of the low poly to the high poly vehicle via xpresso. The wheels are attached to the chassis with connectors and springs and are driven by cinema's new internal engine system. This means that no keyframes were needed to force the car. Collision with the ground is done by rigid body dynamics, dust is a simple thinking particles pyrocluster setup. Rendered in R14 physical render with motion blur and global illumination (QMC). Postwork in after effects with reel smart motion blur and videocopilot optical flares.

25 sec. / stereo

Basic setup:

Impressum